interaction in Youtube(c)
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Vidéos : interaction
Multi-Touch Interaction Research
Multi-Touch Interaction Research,Jeff Han (2006) While touch sensing is commonplace for single points of contact, multi-touch sensing enables a user to interact with a system with more than one finger at a time, as in chording and bi-manual operations. Such sensing devices are inherently also able to accommodate multiple users simultaneously, which is especially useful for larger interaction scenarios such as interactive walls and tabletops. Since refining the FTIR (frustrated total internal reflection) sensing technique, we've been experimenting with a wide variety of application scenarios and interaction modalities that utilize multi-touch input information. These go far beyond the "poking" actions you get with a typical touchscreen, or the gross gesturing found in video-based interactive interfaces. It is a rich area for research, and we are extremely excited by its potential for advances in efficiency, usability, and intuitiveness. It's also just so much fun! Our technique is force-sensitive, and provides unprecedented resolution and scalability, allowing us to create sophisticated multi-point widgets for applications large enough to accommodate both hands and multiple users. The drafting table style implementation shown here measures 36"x27", is rear-projected, and has a sensing resolution of better than 0.1" at 50Hz. Stroke event information is sent to applications using the lightweight OSC protocol over UDP. http://mrl.nyu.edu/~jhan/ftirtouch/
Tags : Multi-Touch Interaction Research Jeff Han
Affichage : 76069 Durée : 210 s
GTAC 2007: Heusser & McMillan - Interaction Based Testing
The 2nd Annual Google Test Automation Conference (GTAC) in our New York office on August 23 and 24, 2007 Matt Heusser & Sean McMillan - Interaction Based Testing In the world of developer-facing automated tests, IBT is arguably one of the most controversial topics. One side claims that "pure" unit testing is a way to ensure that code behaves as specified, providing design and maintenance benefits as well. Another group claims that IBT is a great way to generate code bloat and test things that do not need to be tested. Matt and Sean will try to go beyond the clichés and hype of "Mock Always" verses "Mock Never." Instead, they'll strive to find the appropriate places to use IBT, and pass on some tools to help you with your ultimate decision. Along the way, they will cover some common mistakes, anti-patterns, and things to consider.
Tags : GTAC 2007 Interaction Based Testing Matt Heusser Sean McMillan Google
Affichage : 2948 Durée : 3045 s
TableTop Interaction
IntuiLab (http://www.intuilab.com) is involved in two experiments around TableTop interactions: (1) The DigiTable project, partly funded by the French ministry of research (RNTL) and (2) The MAMMI project funded by Eurocontrol, the European Air Traffic Management agency. Both projects consist in research on new interaction techniques, design and development of collaborative applications and multi-user detection. Both are based on interactive table prototypes (Mitsubishi Electric Research Lab's DiamondTouch and Philips Research Homelab's Entertaible). This video shows interactions using the MERL's DiamondTouch.
Tags : tabletop interaction collaborative design Multi-User Multi Touch Human Computer Interface Design Research Intuilab
Affichage : 23103 Durée : 306 s
Eye Gaze Interaction with World of Warcraft
The video shows eye gaze interaction with World of Warcraft using our "Snap Clutch" software; developed at De Montfort University, UK in collaboration with University of Tampere, Finland. The software allows us to change quickly between interaction modes to allow for a more real-time gaming experience. This research will be presented at ETRA 2008, US. For more information on the project please visit: http://www.cse.dmu.ac.uk/~svickers/ and http://www.cogain.org/
Tags : eye gaze tracking tobii smi second life disability computer science mmorpg online gaming world warcraft
Affichage : 136080 Durée : 174 s
3D Display and Interaction
Video presentation from ACM UIST 2004. The first interaction system for 'real' 3D displays.
Tags : volumetric interaction research hci 3d display
Affichage : 56799 Durée : 307 s
Interactions techniques on tangent
Interactions techniques on tangent: activate, drag, keyboard, text input, scale, rotate, delete
Tags : interaction-techniques tangent multiouch table gesture-interaction
Affichage : 6249 Durée : 150 s
Multi-Touch Interaction
Jeff Han is a research scientist for New York University's Courant Institute of Mathematical Sciences. Here, he demonstrates—for the first time publicly—his intuitive, "interface-free," touch-driven computer screen, which can be manipulated intuitively with the fingertips, and responds to varying levels of pressure.
Tags : Multi-Touch
Affichage : 22899 Durée : 611 s
Interaction - Paul Gilbert
Una muy buena cancion de Paul Gilbert del dvd Space Ship Live
Tags : interaction
Affichage : 46940 Durée : 295 s
Ciao PDA application / interaction design
An application for your PDA to meet new people at the University. Benito, Luca, Francesco, Silvia
Tags : ixd interaction design venice university pda prototype demo
Affichage : 9150 Durée : 193 s
Interaction Design Zurich
Here you can find a short introduction of our study program at the University of Applied Arts and Design Zurich, Switzerland.
Tags : game interaction design physical-computing flash study education prototyping sensor human computer interface
Affichage : 3863 Durée : 636 s

 

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