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| Crysis - Tornados |
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Some clips of me messing around with tornados in
the sandbox editor.
The song is Twisted Logic by Coldplay.
Tornados are found under Entity\Enviroment, once
selected you can change various things under
"Entity Properties".
Because people were asking: my system specs are:
Intel Core 2 Duo 4300 (1.8GHz) processor,
overclocked to 2.2GHz, 2GB 800MHz RAM, Nvidia
512mb 7900GS GPU (DX9).
I get a Windows Vista base score of 5.1, RAM and
CPU being the 5.1, HDD transfer rate at 5.5 and
GPU at 5.8 for gaming, 5.9 for Aero.
As it was filmed in the sandbox editor, I made the
window 512 x 384 and recorded full size with FRAPS
which leaves a big blank outline that I cut out by
zooming in with my video editor.
That's why I get a good framerate; when playing
the demo at 1024 x 768 on high I get an average
framrate of less than 6fps so I nerf it down to
medium shaders, low shadows and then everything
else high.
I PANT3RA I does this stuff with graphics much
more powerfull as he can spawn barrels and
tornados and such in real life.
He often does glitches in real life like this one:
http://i18.photobucket.com/albums/b101/Martzno8/no
collidesheds.jpg Tags : Crysis Sandbox Editor Cryengine Tornados |
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Affichage : 80598
Durée : 148 s |
| Tornados - Robot |
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Tornados rock the twang in a back-woods sci-fi
robotic dance party! And then kiss girls! Tornados
of "Telstar" fame, produced by wacky innovator Joe
Meek. Guesstimated year, 1964. From Scopitones.com Tags : tornados robot 60s telstar joe meek scopitone |
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Affichage : 60166
Durée : 153 s |
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