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| Astro Blaster [1981] Video Games Videojuegos Videogiochi |
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http://www.AccessROMs.com Presents - Astro Blaster
[1981] Arcade Video Games MAME ROMs Video Games
Jeux Juegos Videogiochi videospiele Videojuegos.
Astro Blaster is a 1- or 2-player game in which
players must advance through squadrons of alien
ships in an attempt to dock with the mother ship.
Players move their ship left or right and shoot at
attacking squadrons. A special time warp allows
the player to slow down the alien space ships and
their laser fire, while maintaining his own ship
and laser fire at normal speed.
As players go through the game play, each step is
directed by the voice of mission control. Mission
control keeps players informed of fuel status,
provides a countdown on warp, keeps track of the
number of ships remaining, and monitors the
player's laser temperature.
As players enter each new sector they encounter a
different number of alien squadrons. Players must
destroy all ships in each squadron to pass through
the sector. One squadron of rockets is extremely
difficult to destroy, but players can pass through
this squadron by hitting a few enemy ships. Once a
player has destroyed all the squadrons in that
sector, he enters an asteroid belt. He must
maneuver and shoot his way through the asteroids
to reach the mother ship. If fuel is critically
low when the player enters the asteroid belt, he
can receive extra fuel by shooting the red
fireballs interspersed among the asteroids. After
passing through the asteroid belt, the player's
ship docks with the mother ship and refuels.
There are 29 different alien squadrons players
encounter as they move through the different
sectors. Every new sector increases in difficulty
with different numbers of squadrons in each
sector. Each alien ship has its own individualized
sounds, movements and firing capability.
During their game, players must keep track of fuel
consumption. As the player's ship moves through
the sector, it consumes fuel. The player must
ensure he has enough fuel to advance through the
sector and dock with the mother ship. Extra fuel
can only be obtained by shooting red fireballs or
docking with the mother ship. The screen also
displays the laser temperature. As players fire,
the laser temperature rises. When they cease
firing it cools down. If the laser overheats,
players lose their laser fire until it cools down.
By depressing the warp button, players slow down
the enemy ships and their laser fire while
maintaining his own at normal speed. Players
receive one warp per ships and are awarded one
warp upon docking, if he has used his warp in the
previous sector.
Each alien ship destroyed carries a different
point value. Players also receive double points
for destroying an alien ship when their fuel is in
the red. To add further excitement, there are 25
tasks that a player performs during the course of
the game and receives a secret bonus. Players do
not know what these tasks are, but a good player
will keep track. The 25 tasks are consistent
throughout the game. Players also receive a bonus
for any fuel they have left when they dock with
the mother ship.
With a two-player game, players alternate at the
conclusion of each sector, not after each ship.
Players receive 3 to 5 ships, which is operator
adjustable. The game is over when a player runs
out of fuel, loses all his ships, or crashes while
attempting to dock with the mother ship. The top
three scores are displayed and the game ranks
players from 1 to 99. jeux juegos giochi
videospiele. Tags : Astro Blaster shooter arcade video games game MAME ROMs galaga Videojuegos Videogiochi videospiele arcada coin-op |
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Affichage : 3408
Durée : 228 s |
| Crazy Climber [1980] Video Games Videojuegos Videogiochi |
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http://www.AccessROMs.com Presents - Crazy Climber
[1980] Arcade Platform Video Games Jeux Juegos
Videogiochi Videospiele retro Arcada Video Games
Videojuegos MAME ROMs.
Crazy Climber is a two-dimensional, strategy style
game. The game is strategic in the fact that you
must plan your moves as you climb up the building
and anticipate the hazards that await you. You
start out the game at the bottom of a building to
be scaled. As you climb up the building, you will
be assailed by bald people throwing flowerpots,
signs with loose electrical wires, very large
apes, falling signs, trash and barbells, and a
bird that likes to drop bad things on your
character. Your goal is to make it to the top of
the building and catch the helicopter, which will
transport you to the next building to be scaled.
Of course, you will be rewarded for quickly making
it up the building by getting a bonus (that is as
long as you can catch the helicopter). The things
one does for publicity. Arcade Video Games Jeux
Juegos Giochi Videojuegos. Tags : Crazy Climber Arcade video games game MAME ROMs classic retro arcada Coin-op Videojuegos Videogiochi videospiele |
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Affichage : 9222
Durée : 247 s |
| Berzerk [1980] Video Games Juegos Videogiochi Videospiele |
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http://www.ROMstir.com Presents - Berzerk [1980]
Old School Arcade Shooter Shooting Maze Video
Games Jeux Juegos Videogiochi Videospiele
видео- игры classic retro Arcada Video
Games MAME ROMs.
The player controls the 'Humanoid' (colored green
for player 1 and purple for player 2) and must
negotiate a number of robot-filled rooms; each
with up to as many as eleven, laser-firing enemy
robots. The Humanoid can be killed either by a
single shot from a robot, by running into a robot,
by running into a wall of the maze, or by being
touched by the player's nemesis, 'Evil Otto'.
To advance through the game, players must fight
their way through each room to an opening at one
of the far walls. Each robot destroyed is worth
fifty points and while it's possible to progress
without killing every robot in each room;
destroying all of them will earn the player a
per-maze bonus (worth ten points per robot). The
game has an impressive 64, 000 mazes, with each
level designed to be more difficult than the last.
Old School Arcade Shooting Shooter Video Games
Jeux Juegos Giochi Videospiele. Tags : Berzerk Frenzy Arcade Shooter Maze video games game видео- игры Arcada Coin-op jeux juegos Videogiochi videospiele |
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Affichage : 11162
Durée : 388 s |
| Bosconian [1981] Video Games Jeux Videogiochi Videospiele |
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http://www.AccessROMs.com Presents - Bosconian
[1981] Arcade Shooter Video Games Jeux Juegos
Videogiochi Videospiele retro Arcada Video Games
MAME ROMs.
A space shooter where the player must destroy
several enemy bases on each round while evading
enemy ships, asteroids and mines. Enemy bases are
destroyed either with a shot to the center or by
shooting out all six base cannons. The player's
ship is always positioned in the center of the
screen with everything else scrolling around it as
the player flies. A radar map to the right shows
the position of the player, enemy bases, and
occasional formation attack groups. classic retro
arcada Coin-op video jeux juegos giochi
videospiele. Tags : Bosconian Arcade shooter video games game MAME ROMs classic retro arcada Coin-op jeux juegos Videogiochi videospiele |
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Affichage : 6361
Durée : 174 s |
| Moon Cresta [1980] Video Games Jeux Juegos Videogiochi |
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http://www.AccessROMs.com Presents - Moon Cresta
[1980] Arcade Shooting Shooter Video Games Jeux
Juegos Videogiochi Videospiele retro Arcada Video
Games MAME ROMs.
MOON CRESTA is a one or two player game in which
players may compete for highest score against the
game computer. Each time a player is hit by an
alien, the game switches to his opponent's
sequence.
The object is to destroy as many of the descending
aliens as possible. To accomplish this the player
is given a three stage multi-fire Warship. He
begins with the first stage, firing a single laser
at the enemy. If he is successful in eliminating
the first four sets of aliens, he is given an
opportunity to dock his first stage onto the
second within a specific time limit (the sooner he
unites the stages, the higher is his awarded
score).
Once docked, the stages combine their firing
power, so the first (one laser) adds to the second
(two lasers) giving the player a total of three
usable lasers as the game continues.
The player then must face two more sets of aliens
and a shower of meteors, after which he has a
chance to dock again, this time uniting with the
third stage for a combined fire power of five
lasers. If he is able to defeat the last two sets
of aliens intact, the entire sequence begins
again. The game continues with increasing
difficulty until the entire warship is destroyed.
When the warship is hit the player continues with
whatever stages remain. If his score reaches 30,
000 he is awarded a free game and his score
continues to accumulate. classic retro arcada
Coin-op jeux juegos giochi videospiele. Tags : Moon Cresta Arcade Shooting video games game MAME ROMs classic retro arcada Coin-op jeux juegos Videogiochi videospiele |
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Affichage : 5142
Durée : 257 s |
| Carnival [1980] Video Game Juegos Videogiochi Videospiele |
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http://www.AccessROMs.com Presents - Carnival
[1980] Arcade Shooter Shooting Video Games Jeux
Juegos Videogiochi Videospiele retro Arcada Video
Games MAME ROMs.
A shooting gallery game. Fire a gun at owls,
bunnies, ducks, pipes, bonus letters, and other
positive or negative bonus items.
There were at least four different dedicated
cabinets available for this game, two uprights and
two cocktails. The first upright was the standard
Sega/Gremlin woodgrain cabinet. The second was a
white cabinet. The two cocktails seem to represent
two different generations of the Sega/Gremlin
cocktail, the only differences between them are
the control panel and coin mechs (Both cocktail
cabinets were also used for other Sega games such
as "Frogger").
* The upright machines were decorated in mostly
orange, with a circus theme. The woodgrain ones
often did not have sideart, but the white ones
usually did. Both versions used buttons on the
control panel for movement.
* The cocktail versions used small 13'' monitors
and were relatively unadorned. The older ones had
a larger control panel and different coin mechs.
The only decoration was a set of instruction cards
underneath the top glass (the cards were the same
for both versions). These machines used small
2-Way joysticks for movement (instead of push
buttons). Video Games Jeux Juegos Giochi
Videospiele. Tags : Carnival Arcade Shooter Shooting video games game MAME ROMs classic arcada Coin-op jeux juegos Videogiochi videospiele |
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Affichage : 2092
Durée : 380 s |
| Pac-Man [1980] Video Games Juegos Videogiochi Videospiele |
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http://www.AccessROMs.com Presents - Pac-Man
[1980] Arcade Maze Video Games Jeux Juegos
Videogiochi Videospiele classic retro Arcada.
The seminal and hugely influential arcade maze
game in which the player guides the legendary
Pac-Man around a single-screen maze eating dots.
Pac-Man is constantly pursued in his task by four
ghosts - Blinky (red), Pinky (pink), Inky (blue)
and Clyde (orange). Each ghost has its own unique
personality and behavioral patterns and a single
touch from any of the ghosts results in Pac-Man
losing a life.
Four 'Power Pills' are situated in each corner of
the rectangular mazes and eating one of these
makes Pac-Man temporarily invincible; the four
ghosts also change to dark blue in color and can
now be eaten by Pac-Man. These 'Skinned' ghosts,
now visible as a pair of eyes only, will then
return to the den in the middle of the maze,
regenerate into their former selves, and return to
the maze to continue their pursuit of Pac-Man.
Each maze contains 240 dots and 4 Power Pills, and
all must be eaten to complete the level; whereupon
the entire sequence begins again with an increased
level of difficulty. Between every two, three, or
four completed levels, animated intermissions, or
'cut scenes', are played. These intermissions are
not seen after the 18th board (6th key) has been
reached, however.
Occasionally, a bonus fruit or prize item will
temporarily appear in the middle of the maze below
the ghosts' den. Pac-Man can eat these bonus items
to receive extra points. Also, there is an escape
tunnel on the left and right hand side of the maze
that Pac-Man can use to escape any ghosts that are
currently closing in on him. The ghosts can also
use the tunnel, but take longer to pass through it
than Pac-Man, making escape a little easier. Video
Games Jeux Juegos Giochi Videospiele. Tags : Pac-Man pac man pacman Arcade video games game MAME ROMs Arcada Coin-op jeux juegos Videogiochi videospiele maze old |
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Affichage : 16906
Durée : 385 s |
| Donkey Kong [1981] Video Games Jeux Juegos Videogiochi |
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http://www.AccessROMs.com Presents - Donkey Kong
[1981] Classic retro Arcade Video Games MAME ROMs.
Video Games Jeux Juegos Videogiochi Videospiele.
An absolutely legendary classic arcade game in
which the player takes on the role of Jumpman -
who would be renamed 'Mario' and go on to become a
gaming legend - and must battle his way to the top
of each level to rescue his beloved Pauline; who
has been kidnapped by the evil giant ape, Kong.
Jumpman is controlled with a the joystick and the
JUMP button and must be jump over and avoid
rolling barrels thrown by Kong; jumping over
fireballs and cement tubs and avoiding bouncing
rivets as he traverses the levels; moving along
girders and conveyor belts and utilizing ladders
and elevators. For additional points, Jumpman can
collect umbrellas, hats, purses and other bonus
items that the girl has dropped on her way to the
top of the building. The player can also grab a
hammer (by jumping up to it) to smash barrels,
fireballs, and cement tubs which earns the player
additional bonus points. The hammer can only be
used for a limited amount of time, however.
On the Girder, Elevator and Conveyor Belt levels,
whenever Jumpman reaches Pauline, Donkey Kong will
grab her and carry her off to the next higher
level. But on the Rivet level, Jumpman must remove
all the rivets on each and every floor by running
or jumping over them. After all the rivets are
removed, Donkey Kong will fall head first onto a
stack of girders and be knocked out and then
Jumpman and Pauline will be together again for
good. The game then starts over again with an
increased difficulty level.
- TECHNICAL -
Donkey Kong machines came in one of four different
cabinets. Two flavors of upright machines, plus a
cabaret, and a cocktail thrown in for good
measure. The cocktails and cabarets were mostly
black and woodgrain, and not excessively
decorated. But the upright versions were. The red
upright versions are actually "Radarscope"
cabinets that have been factory converted to
Donkey Kong. These are fairly rare (even though
they were supposed to be the only Donkey Kong
machines), and feature slightly different
game-play. The blue uprights (which are the most
common), are a very rectangular affair, with quite
a lot of artwork. They have orange-ish sticker
style side-art (with Mario and Kong on them), with
control panel, marquee, and monitor bezel graphics
to match. This game does not use a standard arcade
monitor. It requires a 'Nintendo Compatible'
monitor (a normal monitor will display the picture
like that of a photographic negative). This simple
little monitor change basically launched the
entire Nintendo Vs. Unisystem later on. Because
only Donkey Kong series games and Vs. titles would
work on these monitors (forcing operators to buy
conversion kits for those games instead of a
competitors game). Tags : Donkey Kong Mario Bros. arcade video games game jeux juegos Videogiochi videospiele coin op arcada nintendo platform |
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Affichage : 16224
Durée : 398 s |
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