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Vidéos : demo
[demo] How to run Windows XP on Linux Ubuntu with Virtualbox
Quick demonstration on how to run Microsoft Windows XP on Linux Ubuntu Edgy Eft 6.1.0 using Virtualbox. For further information please refer to http://www.virtualbox.org The song in the video is "electrovibe" by "subatomicglue" and has been released under a creative commons license: http://creativecommons.org/licenses/by-sa/2.5/
Tags : linux ubuntu edgy eft virtualbox virtual machine microsoft windows demonstration emulation vmware
Affichage : 201319 Durée : 337 s
Electro-Harmonix Deluxe Memory Man Demo
http://www.ehx.com Visit the all-new EHX site! For the Deluxe Memory Man, go to: http://www.ehx.com/products/deluxe-memory-man This is a small excerpt from the Electro-Harmonix DVD, and it's all about how cool this legendary delay pedal can sound.
Tags : electro harmonix fender memory man delay effects guitar pedal fuzz distortion gibson strat
Affichage : 121838 Durée : 186 s
Su-37 extreme manuevrability demo
The Su-37 is a super-maneuverable thrust vectoring russian fighter derived from an Su-35 prototype. This demo shows the pilot literally throwing 20 tons of military metal in the sky. Two Lyulka AL-37FU vectored-thrust afterburning turbofans (30,855 lb thrust each) give this aircraft it's extreme flight caracteristics that are above the flight envelope of almost any fighters curently in service in the world. The AL-37FU engines are configured for thrust vector control, with the axisymmetric steerable thrust vector control nozzle is fixed on a circular turning unit. The steel nozzle in the experimental engines is replaced in production engines by titanium units to reduce the weight of the nozzle. The nozzle only moves in the pitch axis, and the nozzles on the two engines can deflect together or differentially to achieve the desired thrust vector for a particular maneuver. The Su-37 has a variety of other innovative equipment such as a radar configured for simultaneous surveillance of airspace and the ground and a high-precision laser-inertial/satellite navigation system. The all-weather digital multi-mode phased array radar operates in either air and ground surveillance modes or in both modes simultaneously. Ground surveillance modes include mapping (with Doppler beam sharpening), search-and-track of moving targets, synthetic aperature radar and terrain avoidance. The Su-37 is also equipped with a rearward facing radar in the tail stinger area of the fuselage. The Su-37 features fly-by-wire and relaxed static instability, which along with 3D thrust vectoring give the aircraft tremendous agility. It incorporates state of the art ECM in wing-tip pods, allowing improved survivability in electronic warfare environments. The Su-37 can carry air-to-air and air-to-surface weapons on 12 stations. The number of missiles and bombs carried can be increased to 14 with the use of multi-payload racks. Sukhoi used payments earned in the sale of an Su-27 license to China to finance the Su-37 development. Russia's Air Force has not ordered any Su-37s. Sukhoi is studying the possibility of developing a two-seat version of the Su-37 with enhanced strike capabilities.
Tags : Su-37 Sukhoi 37 fighter russian jet demo manuevrability thrust vectoring Kobra Kulbit
Affichage : 864069 Durée : 133 s
Far Cry 2 - Map Editor Demo
Forge? What Forge? Prepare to be amazed... OVERVIEW: Far Cry 2 is an upcoming first person shooter published by Ubisoft and is the sequel to Far Cry. Crytek, developers of the original game, are not involved in the development of Far Cry 2. GAMEPLAY: The game will be entirely open-ended and non-linear. Instead of using individual maps, the game will take place in a sprawling nondescript land in Africa, with terrain ranging from wild savannah to dense jungle. The two areas of gameplay will be around 50km2 in size. Some members of the Ubisoft Montreal team spent 2 weeks in several locations in Africa filming and photographing native wildlife. The team will use the animal footage and environment photos to create an extremely realistic environment. The protagonist of previous Far Cry games, Jack Carver, will not be featured in this game. When Ubisoft interviewed players about the original Far Cry in their research for this game, the interviewees didn't find the character very memorable or likeable. As a result, in the sequel the player will be able to choose from around 9 different characters to play, each with a unique look and back story. All of the playable characters will be different types of mercenaries. The characters the player does not choose to play will become in-game characters who are friends of the player's character. The goal of the player's character will be to find and assassinate 'The Jackal', an arms dealer that has been selling weapons to both sides of the conflict that's tearing apart a small country. The way this is done, however is entirely up to the player, being possible to ally with anyone he/she chooses. Various factions and vehicles will be featured; enemies will include human mercenaries, but sci-fi creatures such as the mutants from Far Cry will not be featured. Furthermore, the player's feral abilities introduced in Far Cry Instincts and its expansions will not be returning in Far Cry 2. A dynamic weather system has been added that varies the weather based on the players ability - if the player is doing exceptionally well the sky will be clear and sunny, but if problems arise the sky will become dark and stormy. The game's producer, Louis-Pierre Pharand, says that the single player will "potentially have close to 50 hours of game play." MULTIPLAYER: Far Cry 2 will feature 14 different multiplayer maps with a wide variety of different environments. There are 4 multiplayer modes in total. These modes are: DEATHMATCH - your standard free-for-all TEAM DEATHMATCH - does what it says on the tin CAPTURE THE DIAMOND - essentially capture the flag UPRISING - There is speculation that this is going to be similar to the timed 'Assault' mode that was on the original Far Cry on PC THE DUNIA ENGINE: Ubisoft has developed a new engine specifically for Far Cry 2, called Dunia, meaning 'world' or 'earth' in many languages including Persian, Hindi, Urdu, Punjabi, Arabic, Marathi, Bengali, Swahili, Assyrian, Indonesian and Malay. The engine will take advantage of multi-core processors and support DirectX 9 as well as DirectX 10. Only 2 or 3 percent of the original CryENGINE code is being re-used, according to Michiel Verheijdt, Senior Product Manager for Ubisoft Netherlands. Far Cry 2 will also support the Ambx-technology from Philips. With the proper hardware, this adds effects like vibrations, ambient coloured lights, and fans that generate wind effects. The agreement will also see an amBX patch being released for the original Far Cry. Far Cry 2 is scheduled for release fall 2008 OFFICIAL WEBSITE: http://www.farcrygame.com © Ubisoft
Tags : Far Cry Dunia Ubisoft Jackal Pharand Africa amBX Xbox360 360
Affichage : 99208 Durée : 296 s
DLBTV: Little Big Planet Demo At GDC 2007
Little Big Planet Environmental Creation Demo At GDC 2007
Tags : LittleBigPlanet Environmental Demo GDC 2007 PS3 PS2 PS1 PSP PNP Playstation Playstation3 games videogames electronics environment gadget video game
Affichage : 452722 Durée : 324 s
T-Mobile G1 / HTC Dream Android live demo
Live demo of the T-Mobile G1 Google phone from the launch event in NYC. Full story and photos: http://www.mobileburn.com/gallery.jsp?Id=5366
Tags : t-mobile g1 launch event google android htc dream cellphone cell mobile phone smartphone gphone androidos
Affichage : 157818 Durée : 472 s
Final Fantasy 7 PS3
New Final fantasy 7
Tags : Final fantasy
Affichage : 4149778 Durée : 99 s
Fender® at Winter NAMM 2007: Demo of the VG Strat®
Justin Norvell (Marketing Manager, Electric Guitars) runs through the virtues of the new Fender® VG Stratocaster® guitar.
Tags : Fender Roland VG Strat Stratocaster Guitar Guitars
Affichage : 137094 Durée : 327 s
Microsoft Surface: Business 2.0 Demo
Demonstration of Microsoft Surface, the new touch-controlled technology. The touch interface is reminiscent of the iPhone. More information: http://blogs.business2.com/utilitybelt/2007/05/vid eo_microsoft.html
Tags : microsoft iphone apple PC vista milan surface windows
Affichage : 684173 Durée : 417 s
Will Wright and Brian Eno - Spore Creature Demo
Complete video at: http://fora.tv/2006/06/26/Will_Wright_and_Brian_En o "The Sims" designer Will Wright demonstrates the character-creation phase from his latest game, "Spore," with additional commentary by musician Brian Eno. ----- Will Wright and Brian Eno on "Playing with Time." In a dazzling duet Will Wright and Brian Eno give an intense clinic on the joys and techniques of "generative" creation. Back in the 1970s both speakers got hooked by cellular automata such as Conway's "Game of Life," where just a few simple rules could unleash profoundly unpredictable and infinitely varied dynamic patterns. Cellular automata were the secret ingredient of Wright's genre-busting computer game "SimCity" in 1989. Eno was additionally inspired by Steve Reich's "It's Gonna Rain," in which two identical 1.8 second tape loops beat against each other out of phase for a riveting 20 minutes. That idea led to Eno's "Music for Airports" (1978), and the genre he named "ambient music" was born. The Long Now Foundation was established in 01996* to develop the Clock and Library projects, as well as to become the seed of a very long term cultural institution. The Long Now Foundation hopes to provide counterpoint to today's "faster/cheaper" mind set and promote "slower/better" thinking. We hope to creatively foster responsibility in the framework of the next 10,000 years - The Long Now Foundation
Tags : spore sim sims maxis ea electronic arts video games demo beta preview user wil right creatures creator creating editor
Affichage : 500967 Durée : 389 s

 

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